Destination Starbase: Rush Towards Prosperity in Star Atlas Intensifies
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Learn the tokenomics of ATLAS and POLIS in the galactic economy.
Learn how Star Atlas is governed and built by its community.
A tale about building a new world...
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Captains from all corners of the galaxy, be most welcome to another episode of your faithful Atlas Star, the people's journal, which is coming in hot for another mindblowing release!
In this edition, we start a brand new topic of investigation.
For now, we will close our economy tomes and turn our eyes towards another exciting pillar of Galia Expanse, the civilized face of power and bastion of our decentralized future. We are talking about Politics and the Star Atlas DAO.
Through this edition, we will explore Star Atlas' latest movement on this fascinating pillar of our metaverse, the POLIS DAO Decentralized Governance System, our newest application, which allows players to propose and participate in political proposals for the ecosystem through a comprehensive legislative process.
So, get ready to learn more about the intricacies of this rich environment, and prepare yourself for a career as a Polistician!
Aside from agreements and plots, we will also explore many different topics about our universe's developments!
You will learn everything about a community favorite, the lore wiki, the consolidated knowledge about Galia Expanse, the transition of the Star Atlas economy to a player-driven model, the latest discoveries of the Punaab whisper, our product roadmap update, and much more.
So, fetch some protein bars, sit comfortably, and let's depart. Or, as the Sogmian explorers of House Exinade like to say: To the Stars!
Politics is the art of accommodating distinct desires through negotiation and peaceful means. It's the bastion of civilization, making the ruling body the servants of the people they represent, not the contrary.
This is the noble mission of those involved in politics, both in the material world and in Galia Expanse. Nevertheless, in both realms, some think differently and want to ascend through the ranks of the political arena for their own benefits and merits.
Which approach are you taking?
Today, you are called to pick sides on the metaverse political battlefield. As we walk you through Galia arena, you will realize this game loop has already begun. The many moving DACS, espionage, betrayals, plots, and deals are already happening, and the POLIS Improvement Proposal system (PIP) is just the apparent and formal face of an intense and rich political system.
Fear not, though. The Atlas Star will show you how to navigate those turbulent cosmic currents before you can choose how to express yourself in the Galia Political system. Our first stop is explaining how this system works, and to do that, we must first understand the vehicle of political expression, our token, POLIS.
To participate in Star Atlas decentralized political world, one must first obtain POLIS. Right now, the only way to do so is through exchanges, but in the future, you will be able to get it through in-game activity.
Even a single locked token allows you to participate and vote in every proposition, but having more tokens, and locking them for longer periods, increases your weight on our metaverse decision-making process, as exemplified in the image below:
The amount of polis, multiplied by your locking period modifier, determines what we call POLIS Voting Power (PVP), and this is the measurement of how much weight you have on the political decisions of Star Atlas.
Once your PVP is set, you are ready to put the political world in motion by proposing and discussing POLIS Improvement Proposals (PIP). The PIP's are the absolute authority in terms of legislative power in Star Atlas. Whenever one of them is approved, our whole metaverse changes with it, and there is no limitation of subject or content that the DAO, the collective representation of the citizens of Galia Expanse and owners of PVP, can't decide on.
But how does this system work? Well, glad you asked because our upcoming release is all about providing the infrastructure for that!
The governance application establishes the legislative infrastructure necessary for the DAO to work in terms of procedure and legal backbones, ranging from how Proposals must harness support from the community to be put to the vote, the role of the members of the DAO Council and the quorum necessary to approve any PIPs.
Since this is a substantial proposition for our political system, we have established an entire roadmap to allow the community to participate, provide comments, and even make changes before it's actually put to the vote.
It's going to work in a four-step process:
You can check the summary of this roadmap in the image below.
In the next Atlas Star, we will walk you through the details of the Star Atlas DAO Political system, explaining the legislative process for Citizens Proposals, the functions of the DAO Council, and how this political activity impacts the future of the Star Atlas game.
Keep your eyes and ears open. The politics of Galia are going on in full throttle, so make sure to keep up and start strategizing with your DAC members on how to navigate the cosmic currents of the DAO!
An exhilarating revolution has taken place in the Star Atlas universe! Our economy has received a turbocharge, firmly placing control of the universe's resources in our player's hands. We ramped up the output of ammo, food, fuel, and toolkits (R4 resources) from Claim Stakes and Escape Velocity, propelling us into a thrilling new era of a fully player-operated economy.
In this new age for the citizens of Galia, Claim Stakes have emerged as the linchpin. Depending on their Tier, these machines have yielded a treasure trove of R4 resources, powering us toward a player-shaped economic system. We also launched half of the remaining Claim Stakes onto the Galactic Marketplace at an awe-inspiring 20% discount. Couple this with the high-octane activity in SAGE: Escape Velocity. This cutting-edge spectacle spurred on resource loot drops, and we have an intergalactic economic balance that keeps the market forces in a dynamic equilibrium.
This new scenario is an essential preparation for the next step of Star Atlas gameplay, which will be inaugurated by our new SAGE gameplay loop, which will allow our players to extract resources from celestial bodies and craft their resources and many more items inside the Star Atlas metaverse.
This monumental milestone marks our epic journey to a fully player-controlled economy. Now, more than ever, the future of Star Atlas is in your hands!
It's no mystery to anyone in the Star Atlas community that lore is the core of our project.
Starting at the very first Star Atlas product, our Rebirth Posters Campaign, when the world first learned about MUD's, ONI's and Usturs to Never Alone, where players can participate in adventures through Galia, lore has been driving Star Atlas products and movement since our inception.
This effort of our writer's team created over 150.000 words of lore content in less than two years, words that described races, planets, religions, plants, events, ships, and hundreds of different characters and stories.
Now, all this content is unified in a single place, the Lore Wiki, and it's already ready for our lore-loving captain's exploration.
There, you will find monthly updated entries with every piece of lore ever produced by Star Atlas, keeping you updated with the tales of our glorious heroes and nefarious villains. Navigating Galia's cosmic currents has never been easier, so make sure to check it out and follow the monthly updates!
The conflict in the middle zone escalates, Dear Readers!
The whole galaxy has been watching in awe the sudden movement of the Council of Peace in the medium zone, which broke over a hundred years of non-interventionist policies from the strongest entity of Galia Expanse.
After the initial invasion, which nearly wiped the Jorvik and ECOS from the outer rim of the medium zone, the troops, under orders of Vaor Scarka have been advancing to more tactical operations in the inner parts of our galaxy while facing strong resistance from the rogue factions and their planetary forces.
More recently, in a clear display of the escalation of tensions, the planets' leaders allied with the ECOS and Jorvik halted the trading of common resources with the Council of Peace forces, closing one of the main sources of food, ammo, toolkits, and fuel that the Council had access to.
This initiated a movement among the entrepreneurs and Captains of the Council welfare, who now have been forced to generate those resources by themselves or acquire them from private parties, no longer being able to buy them from the Council since they are now holding their assets to keep the troops in the frontlines.
This surprising change of scenario shows that this conflict is far from over, with the medium zone planets willing to challenge the Council of Peace might, even if by just denying trading.
Rumors have it that other faction leaders are not as happy as Vaor with this attack on the medium zone, and even within the ONI Consortium, there are mixed feelings about Vaor's decision.
One thing is certain. There will be blood in the medium zone.
This is still a developing story, and your humble reporter and his assistant Libra.Iddt will persist in their quest to bring all the news directly from the middle zone!
Until the next edition!
The second part of the Atlas Star summarizes the latest updates and events since the last publication.
Citizens of the Galaxy, we have exciting news regarding the Atlas Brew!
Aside from all your regular episodes, which have been shattering record after record of audience and engagement, we will have a special IN REAL LIFE meet-up for the Star Atlas community!
It will be during the PlayGG Event period, on July 19th, from 6:30 PM — 8:30 PM PDT, at the address set on the banner above. The most prominent Web 3 gaming projects will show their development, and Star Atlas is one of the major attractions! You won't want to miss this!
Many of our team members will be there to welcome you and talk about Star Atlas, including our CEO, Mister Michael Wagner, so this is a one-of-a-kind opportunity!
To get you excited, check out our latest episodes of the brew and our theorycrafting sessions about Galia expanse.
Episode # 64 — Theory Crafting Species and their Perks — The Atlas Brew #64
Episode # 65 — Community Updates and Freestyle — The Atlas Brew #65
Episode # 66 — Game Structure — Game Play Ability System (GAS) — The Atlas Brew #66
Episode # 67 — Economics — Player Driven Economy — The Atlas Brew #67
Episode # 68 — Politics — Interview with Matt Madney — Lore Head Writer — The Atlas Brew #67
General /// Engineering: BUILDING /// SFX: BUILDING /// Game Design: BUILDING
Released 2.1 Bug fixing. /// Leaderboard — reset all leaderboards — done. — fix negative score — done. Ship tech art — Bugfixing — hide character for Jetjet — done. Camera fixes — done. Dogfight mode rework. — Bugfixing. — Floyd Liner does not disappear from the landing pad if spawn another ship on it — WIP. Photomode — Can't interact with the ship after getting back from Photomode — done. Ship skin selection screen — fixed Outpost 39, now Multiplayer is available. Multiplayer Bugfixing — Replicate Client side shooting done. Elevator — doors closing issue fixed. Audio Disappearing music — WIP . /// Fixing issues with X6 ambiences and levels. Fixing issues with Floydliner ambiences Mix pass on all flyable ships. Investigating state machine and persistent event Playtest in EGS vs. R2.1. SHIPS — Setting up VZUS Solos for playviz Weapons meeting, strategizing on playviz implementation. /// R2.1.1 Patch released. Releasing Ship Config V2 alongside Destination Starbase. Reduced Memory Usage due to Asset dependency chains in UE by 95%. This improves performance and load times.
Upcoming activities: Combat Racing Multiplayer polishing. Tech Debt addressing.
Blockchain: BUILDING /// Web: BUILDING ///UI/UX: BUILDING /// Economics: BUILDING
Updates: -Closed mining PRs. Continuing with Ship & Fleet Stats GD changes. /// Starcomm client package onboarding. Finished first version of Mining UI/UX. Started inventory UI.Started Hangar Module redesigned UI. Added maintenance mode state. Optimized/synchronized the clock between client and server. /// Finalized inventory UI/UX. Continuing Hangar UI/UX. /// Sage REC Mega Fleet Simulation.
Upcoming activities: Finalize all change requests. /// Connect Starcomm to Playcanvas front end. Finalize UI layer. /// Finalize Hangar UI/UX. /// Support SAGE team as needed.
Note: all on-chain programs associated with SAGE will undergo cybersecurity and threat modeling prior to the official launch.
Product: BUILDING /// Web: BUILDING /// UX design: BUILDING /// Infrastructure: BUILDING
Updates: Preparing for Proposals v1 demo and launch. /// Last feature tasks, QA. /// Provided UX updates for subsequent release features. /// Deployment staging.
Upcoming activities: Internal demo. /// Authentication feature.
Art: BUILDING /// UX/UI: BUILDING
Updates: Episodes 7, 8, and 9 are in progress.
Upcoming activities: Finish episodes 7, 8, and 9.
Features / Bug fixes: Live updated to v0.7.105 PRE-ALPHA. /// New ignore and show only filters in the marketplace. /// New currency switcher in the marketplace. /// Portal Modal code.
Features in pipeline: DAC Platform. /// Star-atlas-portal --- Orderbook history.
Star Atlas is a next-gen gaming metaverse emerging from the confluence of state-of-the-art blockchain, real-time graphics, multiplayer video games, and decentralized financial technologies.
Using Unreal Engine 5's Nanite, real-time graphics technology allows for cinematic quality video game visuals. In addition, blockchain technology using the Solana protocol establishes a largely serverless and secured gameplay experience. Non-fungible tokens obtained and traded within Star Atlas create an economy that replicates tangible world assets and ownership. To learn more, visit StarAtlas.com, join a faction at Play.StarAtlas.com, send your spaceships on a deep space mission by enrolling them in a Faction Fleet, harvesting resources with Faction Claims and download the Showroom on your PC.
The updates in this report are provided for informational purposes only about the Star Atlas game and metaverse, for which ATMTA, Inc. is the lead developer. Except for statements of historical fact, the statements included herein are forward-looking statements that are based on the beliefs of ATMTA, Inc.'s management as well as assumptions made by and information currently available to ATMTA, Inc.'s management. Although ATMTA, Inc.'s management believes these forward-looking statements are based on reasonable assumptions, there can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. ATMTA, Inc. undertakes no obligation to update forward-looking statements if circumstances or management's estimates or opinions should change except as required under applicable law. These forward-looking statements are, by their nature, subject to significant risks and uncertainties and include, without limitation, statements about ATMTA, Inc.'s business prospects, future developments, industry and market trends and conditions, strategies, objectives, and goals. These statements are not guarantees of future performance and undue reliance should not be placed on them. No financial, tax, or legal advice is given or implied.